home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Loadstar 128 15
/
q15.d81
/
t.diskovery 15
< prev
next >
Wrap
Text File
|
2022-08-28
|
2KB
|
46 lines
D I S K O V E R Y : THE MEANING OF REAL POWER
by Fender Tucker
I've been thinking about computing power lately. My new bride, Judi
Mangham, has an IBM 386 computer and I've been sampling some of Softdisk's
games published on Gamer's Edge, our monthly IBM game product. Each issue
has one program on it, a game that takes up to two months for a team of
programmers to write.
I've noticed that the games have a lot of features like:
(1) Mouse, joystick or keyboard support.
(2) Tournament play -- you can play the exact same game over and over, so
that one person can compare his play against another's.
(3) A "God" mode, which allows a player unlimited lives or immunity to
dying.
(4) Complete control of colors.
(5) Printouts of appropriate screens.
These features, and others like them, are possible because the programmers
thought ahead and designed them into the program. Plus they had the luxury
of time and manpower.
However, one thing is certain; if the programmers didn't insert a
feature, there is no way in hell a user can add it himself. ALL programs on
our IBM products are compiled. Source codes (which are required for any
kind of modification) are guarded as if they were gold bullion.
On LOADSTAR 128 (and LOADSTAR 64) we compile only when necessary, and
if disk space is available, we put the BASIC source code on the disk. Any
user can modify our programs to his heart's content -- IF he knows some
BASIC programming.
I don't know about you, but that's what I call real power. LOADSTAR is
the only Softdisk product that gets letters that say something like, "I
didn't like the way PROGRAM X worked so I added a couple of subroutines.
Now it works just the way I want!"
Ask me why I still love my Commodore computers, after years of exposure
to IBMs and Macintoshes, and I'll tell you. REAL POWER.
**** End of Text ****